Blog #3: Physical Puzzle

PUZZLE:
My puzzle ended yup not being completely finished and turning out how I wanted, I believe the closest my game connected to was a information puzzle. This is mainly do the the players having to solve what Undertale names are made from the listed anagrams below. After solving this, it would lead to a second part which would include a pan and pencil. Eventually this would lead to them seeing hints on the page for folding the paper to make out an image that I hope will be made inti the face of Sans.

Avoiding bad elements: I avoid many of the elements that are bad for puzzles indicated by Bates. These being ones such as making player restart or making the way to solve not difficult or small.

Good parts of puzzle:
My puzzles included some good elements such as a theme which stayed throughout the steps in this puzzle. Each of these parts of puzzle with connect to each other in a way which it turn gives the player an idea what to assume the answer is or know what to expect as the answer.

Difficulty:
The difficulty of the puzzle is pretty hard when you begin to discover the words, however after you have found the anagrams doing the next parts of the puzzles turn easier when you put all the words together to uncover the picture.

This is basically what I have so far:


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